6 Feb 2015 09:57

There we go; clipping for sprites and animated sprites. Useful! 



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Ted DiNola

San Francisco Bay Area

Game developer and programmer/designer. My opinions are mine, and mine alone, and do not reflect those of any company/goverment/cult I associate myself with.

web t.co/KQ6YxCLwB0

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Scott you have destroyed JJ’s productivity @bombsfall There we go; clipping for sprites and animated sprites. Useful! Still have some work to do before this can make Steven proud
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